Skills

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Since December 2017, the skill system has changed. Each Mothership is still equipped with 3 skills: primary, secondary and defensive skill. Each skill has a normal effect and a special effect. There is now a system of marks and type of skills.

Mark system[edit | edit source]

Every time you hit your opponent with a skill or use a spell close to the enemy (for instance: shields) it applies a mark. You can see the mark above your opponent's shield and hull bars. Marks stack up to 3 marks. Once your reach the third mark, the special effect of the skill you used to add the third mark is activated.

Fire skills[edit | edit source]

Fire skills are damage oriented. Their special effect boost the normal amount of damage dealt by the spell.

Primary skills[edit | edit source]

Fire Spear
Skill icon Normal effect Special effect Other stats
Fire spear.png
Shoots a fire spear that deals 25+22*[Mothership level] damage to all enemies on a line.
Doesn't damage the structures.
The marks explode to inflict 100+15*[Mothership level] damage. Ambrosium cost: 0
Cooldown: 3s


Fire Head
Skill icon Normal effect Special effect Other stats
Fire head.png
Shots a missile that hits all enemies in its impact area, inflicting 15+19*[Mothership level] damage. Activates a flame circle that deals 50+15*[Mothership level] damage per second for 2 seconds. Ambrosium cost: 0
Cooldown: 3s

Secondary skills[edit | edit source]

Fire Slide
Skill icon Normal effect Special effect Other stats
Fire slide.png
The ship moves fastly forward and deals 25+22*[Mothership level] damage to each enemy spaceship it passes through. Generates an explosion on arrival, inflicting 100+15*[Mothership level] damage to nearby enemies. Ambrosium cost: 30
Cooldown: 6s


Fire Wire
Skill icon Normal effect Special effect Other stats
Fire wire.png
Shoots a missile inflicting 25+22*[Mothership level] damage to all enemies in the impact zone.
Doesn't damage the structures.
Adds a time bomb which inflicts 50+50*[Mothership level] damage to nearby enemies. Ambrosium cost: 30
Cooldown: 6s

Defensive skills[edit | edit source]

Fire Ring
Skill icon Normal effect Special effect Other stats
Fire ring.png
Creates a ring around your mothership. Enemies on its outline suffer 25+10*[Mothership level] damage per second 1+0.3*[Mothership level] for seconds. The enemy catches fire and suffer 18+7*[Mothership level] damage per second for 4 seconds. Ambrosium cost: 15
Cooldown: 12s


Fire Shield
Skill icon Normal effect Special effect Other stats
Fire shield.png
Generates a fire shield that reduces damage taken by 20+2*[Mothership level]%. The shield emits a wave upon activation to apply a mark to all nearby motherships. The shield intensifies and reflects 1.8*[Mothership level]% of the damage suffered. Ambrosium cost: 15
Cooldown: 12s

Cryo skills[edit | edit source]

Cryo skills are control oriented. Their special effect apply a control on the opponent's mothership. It can be a slow or a stun.


Primary skills[edit | edit source]

Freda
Skill icon Normal effect Special effect Other stats
Freda.png
Shoots three missiles which explode, inflicting 15+19*[Mothership level] damage to all enemies in the impact area. Applies a slowdown of 25+2*[Mothership level]% for 3 seconds. Ambrosium cost: 0
Cooldown: 3s


Cryo Scud
Skill icon Normal effect Special effect Other stats
Cryo scud.png
Sends a salvo of 12 rockets that equally affect the enemies in the area, each rocket dealing 8+8*[Mothership level] damage. An enemy can be hit multiple times, each rocket beyond the first dealing reduced damage. The next skill used by the opponent suffers an increased recovery time of 0.5*[Mothership level] second(s). The effect automatically dissipates after 6 seconds. Ambrosium cost: 0
Cooldown: 3s

Secondary skills[edit | edit source]

Ice Storm
Skill icon Normal effect Special effect Other stats
Ice storm.png
Generates an ice storm for 1+0.25*[Mothership level] seconds. Enemies caught in the storm take 25+12*[Mothership level] damage per second and are slowed by 5.5*[Mothership level]. Immobilizes the unit for 1 second and inflicts an additional 20+10*[Mothership level] damage. Ambrosium cost: 30
Cooldown: 6s


Frost zone
Skill icon Normal effect Special effect Other stats
Frost zone.png
The ship rushes in a straight line and deals 25+22*[Mothership level] damage to each enemy spaceship it passes through. Applies a slowdown of 20+5*[Mothership level]% for 0.5+0.1*[Mothership level]% seconds. Ambrosium cost: 30
Cooldown: 6s

Defensive skills[edit | edit source]

Cryo Shield
Skill icon Normal effect Special effect Other stats
Cryo shield.png
Generates a spherical shield reducing damage taken by 25+5*[Mothership level] for 0.5+0.1*[Mothership level]% second(s). The shield emits a wave upon activation to apply a mark to all nearby motherships. The mothership absorbs the consumed mark to create an ice shell, giving it an additional shield reserve of (0.1+50.01*[Mothership level])*[Max hull]. Ambrosium cost: 15
Cooldown: 12s


Ice Ring
Skill icon Normal effect Special effect Other stats
Ice ring.png
Creates an ice ring for 1+0.31*[Mothership level] seconds that deals 25+10*[Mothership level] damage and immobilizes any enemy ship passing through it. The ice penetrates the unit, inflicting 100+15*[Mothership level] hull damage. Ambrosium cost: 15
Cooldown: 12s